![]() Workshops can provide critical actions that aid in storing resources or trading them out. spells can help to galvanize the momentum of a turn by removing required resources or doubling up on an action-or one of many other options. Finding the right path through the layers of mountainous rock is difficult, as it requires careful consideration of where buried statues are, what tiles could later become a great hall, and what strategies will your neighboring opponents take when responding to the same obstacles.įor example. Hidden underneath that simple system, however, is a cunning game of resource management and spatial puzzles. Gameplay for ItHotMK alternates between player turns that progress through four steps: It will take careful planning, cunning recruitment, and the digging savvy to get it all done before the competing trollsmoots. Players will command the four troll clans-Mud, Fire, Ice, and Moon-and endeavor to be crowned the Mountain King. It’s just a wonderful lump of storytelling that upends traditional fantasy tropes and explores what happens when one of the most fearsome species of earthy creatures steps out of the filthy light and back into the pure darkness where their relics, their history, and their future awaits. ![]() What’s not to love here? Evil gnomes, exiled trolls, a treacherous mountain waiting to reveal its treasure to the prodigal race, and all of the digging that will certainly be required. By claw and by hammer and by sweat and by spell we will return to our home and our home will return to us. The surviving Gnomes have fled, and the rubble of our ancient halls calls out for we trolls to come home. Without the soul of our people to sustain it, the mountain has collapsed, taking our revenge for us. But now something has happened we feel it in our bones. Our hated Gnome rivals drove us from our ancestral home beneath the mountain, and we have been wandering the wilderness, scratching out survival in the cold and the dirt. Grab it off the shelf, plop it on the table, and get started. I definitely enjoyed my time with the game as it weaves story and gameplay mechanics together into one coherent and enchanting box. If you’re looking for a tile-laying, network-building bundle of tabletop charm, then In the Hall of the Mountain King might be something to look into. The King of the Trolls will be the player who most wisely calculates how to allocate resources and to recruit trolls that contribute to their cause. Honour is the currency of victory, and you will want to accrue this by successfully balancing your goals in the mountain. Players enlarge their network of tunnels, recruit ever-stronger trolls, and restore the former glory of the mountain by uncovering statues and placing them on pedestals or altars in newly-built great halls. The game, designed by Jay Cormier and Graeme Jahns, involves digging into the heart of the mountain and recruiting trolls to join in the effort. In the Hall of the Mountain King released last year from Burnt Island Games as a Kickstarter campaign that attracted more than 4000 backers.
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